本文为Sexy & Beautiful Mystic Survivors 全武器解锁全cg存档解锁,尚存最后杀敌成就未解锁,本意是让大家毫无解锁负担地游玩游戏,本存档更新至1.0.7
感谢油管主Captain Ningle的攻略
(资料图片仅供参考)
原视频为https://youtu.be/nLG6W4MZ2zc,有能力的朋友可以去油管上支持一下
存档位置(若是steam购买):
C:\Users\用户名(正常为adm或者自命名)\AppData\LocalLow\AMG\SexyMysticSurvivors\SaveGameMain.es3(或者Beautiful Mystic Survivors, Beautiful是全年龄,sexy是R18,存档在两个都能用)
用记事本打开SaveGameMain.es3,清空所有代码,并复制一下代码
{
"gold" : {
"__type" : "int",
"value" : 999915126
},
"unlockProgress" : {
"__type" : "System.Collections.Generic.List`1[[AMG.Collector.SerializedCondition, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]],mscorlib",
"value" : [
{
"conditionName" : "COND_FindersKeepers_1",
"progress" : 10,
"progressInt" : 2486,
"unlocked" : true
},{
"conditionName" : "COND_FindersKeepers_2",
"progress" : 10,
"progressInt" : 2486,
"unlocked" : true
},{
"conditionName" : "COND_FindersKeepers_3",
"progress" : 50,
"progressInt" : 2486,
"unlocked" : true
},{
"conditionName" : "COND_DefeatEnemies_1",
"progress" : 100000,
"progressInt" : 201651,
"unlocked" : true
},{
"conditionName" : "COND_DefeatEnemies_2",
"progress" : 100000,
"progressInt" : 201651,
"unlocked" : true
},{
"conditionName" : "COND_DefeatEnemies_3",
"progress" : 200000,
"progressInt" : 201651,
"unlocked" : false
},{
"conditionName" : "COND_Minotaur_ActiveAbility",
"progress" : 1,
"progressInt" : 7910,
"unlocked" : true
},{
"conditionName" : "COND_Survival_First",
"progress" : 1,
"progressInt" : 34,
"unlocked" : true
},{
"conditionName" : "COND_SurviveWithPaladin",
"progress" : 1,
"progressInt" : 30,
"unlocked" : true
},{
"conditionName" : "COND_SurviveWithHighPriest",
"progress" : 1,
"progressInt" : 32,
"unlocked" : true
},{
"conditionName" : "COND_SurviveWithDruid ",
"progress" : 1,
"progressInt" : 31,
"unlocked" : true
},{
"conditionName" : "COND_SurviveWithSuccubus",
"progress" : 1,
"progressInt" : 31,
"unlocked" : true
},{
"conditionName" : "COND_HealthyLifestyle_1",
"progress" : 10,
"progressInt" : 281,
"unlocked" : true
},{
"conditionName" : "COND_HealthyLifestyle_2",
"progress" : 10,
"progressInt" : 281,
"unlocked" : true
},{
"conditionName" : "COND_GoldSeeker_1",
"progress" : 1000,
"progressInt" : 15640,
"unlocked" : true
},{
"conditionName" : "COND_GoldSeeker_2",
"progress" : 1000,
"progressInt" : 15640,
"unlocked" : true
},{
"conditionName" : "COND_GoldSeeker_3",
"progress" : 1500,
"progressInt" : 15640,
"unlocked" : true
},{
"conditionName" : "COND_GoldHoarder",
"progress" : 1,
"progressInt" : 86871,
"unlocked" : true
},{
"conditionName" : "COND_SuperSword",
"progress" : 1,
"progressInt" : 5,
"unlocked" : true
},{
"conditionName" : "COND_SuperBow",
"progress" : 1,
"progressInt" : 4,
"unlocked" : true
},{
"conditionName" : "COND_SpecialPowers_1",
"progress" : 50,
"progressInt" : 2204,
"unlocked" : true
},{
"conditionName" : "COND_SpecialPowers_2",
"progress" : 50,
"progressInt" : 2204,
"unlocked" : true
},{
"conditionName" : "COND_SpecialPowers_3",
"progress" : 100,
"progressInt" : 2204,
"unlocked" : true
},{
"conditionName" : "COND_PotionCraft",
"progress" : 1,
"progressInt" : 78,
"unlocked" : true
},{
"conditionName" : "COND_FastButFurious",
"progress" : 1,
"progressInt" : 23241,
"unlocked" : true
},{
"conditionName" : "COND_BestAttackIsDefence",
"progress" : 1,
"progressInt" : 4,
"unlocked" : true
},{
"conditionName" : "COND_WeaponLover",
"progress" : 1,
"progressInt" : 7,
"unlocked" : true
},{
"conditionName" : "COND_ItemCollector",
"progress" : 1,
"progressInt" : 12,
"unlocked" : true
},{
"conditionName" : "COND_HolyUpgrade",
"progress" : 1,
"progressInt" : 10,
"unlocked" : true
},{
"conditionName" : "COND_DontFearTheReaper",
"progress" : 1,
"progressInt" : 55,
"unlocked" : true
},{
"conditionName" : "COND_LegendaryLoot",
"progress" : 1,
"progressInt" : 52,
"unlocked" : true
},{
"conditionName" : "COND_LegendaryCollector",
"progress" : 1,
"progressInt" : 52,
"unlocked" : true
},{
"conditionName" : "COND_ExperienceBoost",
"progress" : 1,
"progressInt" : 124,
"unlocked" : true
},{
"conditionName" : "COND_SecondChance",
"progress" : 1,
"progressInt" : 1240,
"unlocked" : true
},{
"conditionName" : "COND_MiniBossKillerI_1",
"progress" : 1,
"progressInt" : 8,
"unlocked" : true
},{
"conditionName" : "COND_MiniBossKillerI_2",
"progress" : 1,
"progressInt" : 8,
"unlocked" : true
},{
"conditionName" : "COND_BossKillerI",
"progress" : 1,
"progressInt" : 6,
"unlocked" : true
},{
"conditionName" : "COND_MiniBossKillerII",
"progress" : 1,
"progressInt" : 2,
"unlocked" : true
},{
"conditionName" : "COND_BossKillerII_1",
"progress" : 1,
"progressInt" : 2,
"unlocked" : true
},{
"conditionName" : "COND_BossKillerII_2",
"progress" : 1,
"progressInt" : 2,
"unlocked" : true
},{
"conditionName" : "COND_BossKillerII_3",
"progress" : 2,
"progressInt" : 2,
"unlocked" : false
},{
"conditionName" : "COND_WinningExpert",
"progress" : 1,
"progressInt" : 11,
"unlocked" : true
},{
"conditionName" : "COND_GirlInDistressI",
"progress" : 1,
"progressInt" : 1,
"unlocked" : true
},{
"conditionName" : "COND_GirlInDistressII",
"progress" : 1,
"progressInt" : 1,
"unlocked" : true
},{
"conditionName" : "COND_GirlInDistressIII",
"progress" : 1,
"progressInt" : 1,
"unlocked" : true
},{
"conditionName" : "COND_PaladinStrike",
"progress" : 1,
"progressInt" : 1,
"unlocked" : true
},{
"conditionName" : "COND_HolyCrusade",
"progress" : 1,
"progressInt" : 1,
"unlocked" : true
},{
"conditionName" : "COND_DarknessPrevails",
"progress" : 1,
"progressInt" : 1,
"unlocked" : true
},{
"conditionName" : "COND_NatureRecovery",
"progress" : 1,
"progressInt" : 1,
"unlocked" : true
},{
"conditionName" : "COND_MinotaurDefeat",
"progress" : 1,
"progressInt" : 1,
"unlocked" : true
},{
"conditionName" : "COND_ShrineRaider_1",
"progress" : 1,
"progressInt" : 7,
"unlocked" : true
},{
"conditionName" : "COND_ShrineRaider_2",
"progress" : 1,
"progressInt" : 7,
"unlocked" : true
},{
"conditionName" : "COND_ShrineRaider_3",
"progress" : 3,
"progressInt" : 7,
"unlocked" : true
}
]
},
"completedLevels" : {
"__type" : "System.Collections.Generic.List`1[[AMG.CompletedLevel, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]],mscorlib",
"value" : [
{
"level" : 0,
"hyperMode" : false,
"maxTierReached" : 3
},{
"level" : 1,
"hyperMode" : false,
"maxTierReached" : 2
},{
"level" : 2,
"hyperMode" : false,
"maxTierReached" : 3
}
]
},
"characterScenes" : {
"__type" : "System.Collections.Generic.List`1[[FTSG.GoodStuffs.VisualNovel.Constants+CharacterSceneProgress, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]],mscorlib",
"value" : [
{
"sceneKey" : "001df948-0000-0000-4245-4c4c41545249",
"isUnlocked" : true
},{
"sceneKey" : "001df949-0001-0000-4245-4c4c41545249",
"isUnlocked" : true
},{
"sceneKey" : "001df94a-0002-0000-4341-4d594c415f53",
"isUnlocked" : true
},{
"sceneKey" : "001df94b-0003-0000-4341-4d594c415f53",
"isUnlocked" : true
},{
"sceneKey" : "001df94c-0004-0000-4d45-4c4953414e44",
"isUnlocked" : true
},{
"sceneKey" : "001df94d-0005-0000-4d45-4c4953414e44",
"isUnlocked" : true
},{
"sceneKey" : "001df94e-0006-0000-534f-504849415f53",
"isUnlocked" : true
},{
"sceneKey" : "001df94f-0007-0000-534f-504849415f53",
"isUnlocked" : true
},{
"sceneKey" : "001df940-0008-0000-4159-414e455f5343",
"isUnlocked" : true
},{
"sceneKey" : "001df941-0009-0000-4159-414e455f5343",
"isUnlocked" : true
}
]
},
"passiveUpgrades" : {
"__type" : "System.Collections.Generic.List`1[[AMG.GlobalPassiveUpgrade, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]],mscorlib",
"value" : [
{
"passiveID" : 17,
"upgradeLevel" : 5
},{
"passiveID" : 11,
"upgradeLevel" : 5
},{
"passiveID" : 6,
"upgradeLevel" : 4
},{
"passiveID" : 2,
"upgradeLevel" : 4
},{
"passiveID" : 1,
"upgradeLevel" : 4
},{
"passiveID" : 14,
"upgradeLevel" : 4
},{
"passiveID" : 8,
"upgradeLevel" : 1
},{
"passiveID" : 52,
"upgradeLevel" : 5
},{
"passiveID" : 53,
"upgradeLevel" : 5
},{
"passiveID" : 16,
"upgradeLevel" : 3
},{
"passiveID" : 15,
"upgradeLevel" : 1
},{
"passiveID" : 4,
"upgradeLevel" : 5
},{
"passiveID" : 3,
"upgradeLevel" : 5
},{
"passiveID" : 0,
"upgradeLevel" : 5
},{
"passiveID" : 12,
"upgradeLevel" : 5
},{
"passiveID" : 7,
"upgradeLevel" : 5
},{
"passiveID" : 9,
"upgradeLevel" : 5
},{
"passiveID" : 5,
"upgradeLevel" : 5
},{
"passiveID" : 10,
"upgradeLevel" : 4
},{
"passiveID" : 18,
"upgradeLevel" : 5
}
]
},
"bms_noimport" : {
"__type" : "bool",
"value" : true
}
}
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